Diablo II: A Charmok farmolása

Diablo II: A Charmok farmolása

A Diablo II-ben és a Resurrectedben bonyolultnak tűnhet a Charmok farmolása és valójában az is. Tudod hogyan találd meg a neked megfelelő Charmot? Íme egy ki segítség!

A Charmok három osztályba sorolhatók a méretük szerint: Small (1x1), Large (2x1) és Grand (3x1). Alapvetően két véletlenszerű tényező és egyéb szabályok határozzák meg őket. A két véletlenfaktor az előtag (Prefix) és az utótag (Suffix). A Charmok 50%-a csak utótaggal rendelkezik, 25%-a csak előtaggal és 25% mindkettővel. Egy példa az előtaggal és utótaggal is rendelkező Charm-ra: (Shimmering) Small Charm of (Good Luck) – ahol a „Shimmering” a Prefix és a „Good Luck” a Suffix.

Az előtagoknak és az utótagoknak meghatározott szintjei vannak, ahol a kívánt elem droppolható. A Diablo II: Resurrected zónaszintjeiről készült cikket nemrég mi is lefordítottuk, ide kattintva találod. Ez a lista lehetővé teszi, hogy megtaláld azt a helyet Sanctuary-ben, ahol újra és újra farmolni kell, amíg a kívánt tárgy ki nem esik. Példánkban a „Shimmering” előtaggal rendelkező Small Charmok a 33. szintű vagy magasabb szintű zónákban esnek. Soha nem fog a 33. szint alatti zónában droppolni. A Charm ugyanolyan szintű lesz, mint az általad megölt szörny. Ha droppolsz a Halls of Anguish-ben (Hell nehézségen), ahol a szörnyek 83-as szinten vannak, akkor a Small Charm ugyanazon a szinten lesz, mint a szörny.

Létezik egy recept is a Horadric Cube számára, amely lehetővé teszi a statok újratekerését az adott Charmhoz: A kockában el kell helyezni a kérdéses Charmot és hozzá kell adni 3 Perfect Gemet (bármilyet). Aztán „Transmute”. Kapsz egy véletlenszerű, azonos típusú tárgyat (vagyis a Charm mérete nem fog megváltozni). A Prefix és/vagy a Suffix a következőképp fog megváltozni: ha Prefix és Suffix is van a Charmon, akkor 50% az esély, hogy csak az egyiket forgatja át, 25%, hogy a Prefixet és 25% hogy mindkettőt. A folyamatot addig kell ismételned, amíg a kívánt statokat el nem éred. Ez alapvetően egyfajta szerencsejáték a Horadric Cube receptjével.

A Perfect Gemek Nightmare és Hell nehézségen Act IV Chaos Sanctuary-ban eshetnek a legvalószínűbben, de a kockában is lehet őket craftolni: három azonos típusú/színű Flawless Gemet a kocka átváltoztatja ugyanolyan típusú/színű Perfect Gemmé. A Flawless Gemek Nightmare nehézségen Act III-ban esnek a legjobb valószínűséggel (Spider Forest, Flayer Jungle, Great Marsh mapokon). Létezik egy harmadik módszer is a Perfect Gem farmolására: A Gem Shrine egy Inventoryban lévő Gemet egyel nagyobb szintűre tud húzni. Végy tehát magadhoz egy Flawless Gemet és vadássz a Shrine-ra! Íme mindez videón:

A játékosok így tudják tehát craftolni a megfelelő típusú Charmokat a megfelelő statokkal és ez az oka annak, hogy a Perfect Gemeket nagy számban keresik traden.

Megjegyzés: Az alábbi listában megtalálható a Charmok valamennyi Prefix és Suffix statja és a táblázat tartalmazza a hozzájuk tartozó Item Level szintet is. Korábbi cikkünkben ismertettük a Diablo II zónáit és azok szintjeit, így azt felhasználva a megfelelő mapot tudod farmolni, hogy megtaláld a neked szükséges Charmot.

 

Grand Charm Prefix:

Affix Attribute Item Level
Acrobat's +1 to Passive Skills (Amazon Only) 50
Amber Lightning Resist +26-30% 30
Arcing Adds 1 - (18-44) Lightning Damage 29
Azure Cold Resist +7 - 15% 1
Beryl Poison Resist +7 - 15% 1
Bloody +3 to Minimum Damage 75
Boreal Adds (5 - 7) - (9-15) Cold Damage 30
Bronze +6 - 12 to Attack Rating 1
Bronze +13 - 27 to Attack Rating 7
Bronze +28 - 42 to Attack Rating 13
Burly +13 -15 to Defense 17
Burly +16 - 22 to Defense 22
Burly +23 - 30 to Defense 27
Burning +1 to Fire Skills (Sorceress Only) 50
Captain's +1 to Offensive Auras (Paladin Only) 50
Chilling +1 Cold Skills (Sorceress Only) 50
Cobalt Cold Resist +21 -25% 20
Coral Lightning Resist +21 - 25% 20
Crimson Fire Resist +7 - 15% 1
Ember Adds 1 - (2-3) Fire Damage 5
Emerald Poison Resist +26 - 30% 30
Entrapping +1 to Traps (Assassin Only) 50
Expert's +1 to Combat Skills (Barbarian Only) 50
Fanatic +1 to Combat Masteries (Barbarian Only) 50
Fine +10 - 20 to Attack Rating
+1 - 3 Maximum Damage
15
Fine +21 - 48 to Attack Rating
+4 - 6 Maximum Damage
22
Flaming Adds (8-18) - (20-36) Fire Damage 43
Fletcher's +1 to Bow & Crossbow Skills (Amazon Only) 50
Forked +2 to Maximum Damage 37
Foul +15 Poison Damage over 4 seconds 12
Fungal +1 to Poison & Bone Skills (Necromancer Only) 50
Garnet Fire Resist +21 -25% 20
Glowing Adds 1 - (6 - 17) Lightning Damage 14
Graverobber's +1 Summoning Skills (Necromancer Only) 50
Harpoonist's +1 to Javelin & Spear Skills 50
Hexing +1 to Curses (Necromancer Only) 50
Hibernal Adds (8 - 13) - (16 - 25) Cold Damage 45
Iron +43 - 57 to Attack Rating 19
Iron +58 - 72 to Attack Rating 25
Iron +73 - 87 to Attack Rating 31
Jade Poison Resist +21 -25% 20
Jagged +1 to Maximum Damage 7
Lapis Cold Resist +16 - 20% 10
Lion Branded +1 to Combat Skills (Paladin Only) 50
Lizard's +3 - 7 to Mana 1
Lizard's +8 - 13 to Mana 7
Lizard's +14 - 20 to Mana 13
Lucky +1 - 4% Better Chance of Getting Magic Items 21
Lucky +5 - 7% Better Chance of Getting Magic Items 38
Lucky +8 - 12% Better Chance of Getting Magic Items 55
Mentalist's +1 to Shadow Disciplines (Assassin Only) 50
Natural +1 to Elemental Skills (Druid Only) 50
Ocher Lightning Resist +16 - 20% 10
Pestilent +100 Poison Damage over 6 seconds 42
Preserver's +1 to Defensive Auras (Paladin Only) 50
Red +1 to Minimum Damage 15
Ruby Fire Resist +26 - 30% 30
Rugged +12 - 24 Maximum Stamina 1
Rugged +25 - 36 Maximum Stamina 7
Rugged +37 - 50 Maximum Stamina 21
Russet Fire Resist +16 - 20% 10
Sanguinary +2 to Minimum Damage 45
Sapphire Cold Resist +26 - 30% 30
Septic +5 Poison Damage over 3 sec 1
Serpent's +40 - 46 to Mana 37
Serpent's +47 - 52 to Mana 43
Serpent's +53 - 59 to Mana 49
Serrated +3 to Maximum Damage 67
Sharp +49 - 76 to Attack Rating
+7 - 10 Maximum Damage
29
Shimmering All Resistances +3 - 6% 13.aug
Shimmering All Resistances +8 - 12% 14-34
Shimmering All Resistances +13 - 15% 35
Shivering Adds (2 - 4) - (4-8) Cold Damage 15
Shocking Adds 1 - (45 - 79) Lightning Damage 44
Shogukusha's +1 to Martial Arts (Assassin Only) 50
Smoking Adds (4 - 7) - (8 - 19) Fire Damage 28
Smoldering Adds (2 - 3) - (4 - 7) Fire Damage 15
Snake's +21 - 26 to Mana 19
Snake's +27 - 33 to Mana 25
Snake's +34 - 39 to Mana 31
Snowy Adds 1 - (2 - 3) Cold Damage 9
Sounding +1 to Warcries (Barbarian Only) 50
Sparking +1 to Lightning Skills (Sorceress Only) 50
Spiritual +1 to Shapeshifting Skills (Druid Only) 50
Stalwart +33 - 40 to Defense 32
Stalwart +44 - 50 to Defense 37
Stalwart +60 - 100 to Defense 42
Static Adds 1 - (4 - 5) Lightning Damage 7
Steel +88 - 102 to Attack Rating 37
Steel +103 - 117 to Attack Rating 43
Steel +118 - 132 to Attack Rating 49
Stout +3 - 5 to Defense 1
Stout +6 - 9 to Defense 7
Stout +10 - 12 to Defense 12
Tangerine Lightning Resist +7 - 15% 1
Toxic +50 Poison Damage over 5 seconds 27
Trainer's +1 to Summoning Skills (Druid Only) 50
Viridian Poison Resist +16 - 20% 10

 

Grand Charm Suffix:

SUFFIX ATTRIBUTE ITEM LEVEL
Anthrax Adds 50 Poison Damage over 6 seconds 21
Balance 12% Faster Hit Recovery 1
Blight Adds 6 Poison Damage over 3 seconds 1
Burning Adds (2 - 3) to (4 - 7) Fire Damage 14
Craftsmanship +1 to Maximum Damage 1
Dexterity +3 - 4 to Dexterity 1
Dexterity +5 - 6 to Dexterity 14
Fire Adds (1 - 2) to 3 Fire Damage 8
Flame Adds 1 to 2 Fire Damage 3
Frost Adds 1 to 2 Cold Damage 5
Glacier Adds 3 to (5 - 7) Cold Damage 15
Greed 10 - 20% Extra Gold from Monsters 1
Greed 21 - 30% Extra Gold from Monsters 7
Greed 31 - 40% Extra Gold from Monsters 19
Icicle Adds 2 to (3 - 4) Cold Damage 8
Incineration Adds (4 - 7) to (8 - 14) Fire Damage 22
Inertia 7% Faster Run / Walk 19
Life +5 - 10 to Life 1
Life +11 - 15 to Life 9
Life +16 - 20 to Life 19
Lightning Adds 1 to (4 - 7) Lightning Damage 7
Maiming +3 - 4 to Maximum Damage 71
Pestilence Adds 25 Poison Damage over 5 seconds 14
Quality +2 to Maximum Damage 41
Shock Adds 1 to (2 - 3) Lightning Damage 4
Storms Adds 1 to (22 - 33) Lightning Damage 22
Strength +3 - 4 to Strength 1
Strength +5 - 6 to Strength 14
Sustenance +21 - 25 to Life 31
Sustenance +26 - 30 to Life 45
Sustenance +31 - 35 to Life 61
Thunder Adds 1 to (8 - 21) Lightning Damage 15
Venom Adds 15 Poison Damage over 4 seconds 6
Vita +36 - 40 to Life 77
Vita +41 - 45 to Life 91
Winter Adds (4 - 6) to (8 - 11) Cold Damage 23

 

Large Charm Prefix:

PREFIX ATTRIBUTE ITEM LEVEL
Amber Lightning Resist +13 - 15% 35
Arcing Adds 1 - (27 - 58) Lightning Damage 48
Azure Cold Resist +4 - 7% 1
Beryl Poison Resist +4 - 7% 1
Boreal Adds (6 - 10) - (11 - 20) Cold Damage 49
Bronze +4 - 8 to Attack Rating 1
Bronze +6 - 12 to Attack Rating 7
Bronze +13 - 25 to Attack Rating 16
Burly +13 - 18 to Defense 26
Burly +20 - 30 to Defense 32
Cobalt Cold Resist +11 - 12% 25
Coral Lightning Resist +11 - 12% 25
Crimson Fire Resist +4 - 7% 1
Ember Adds 1 - (2 - 3) Fire Damage 13
Emerald Poison Resist +13 - 15% 35
Fine +10 - 20 to Attack Rating
+1 - 3 to Maximum Damage
19
Flaming Adds (10 - 27) - (28 - 43) Fire Damage 67
Forked +2 to Maximum Damage 52
Foul +30 Poison Damage over 4 seconds 26
Garnet Fire Resist +11 - 12% 25
Glowing Adds 1 - (10 - 26) Lightning Damage 28
Hibernal Adds (11 - 15) - (21 - 30) Cold Damage 69
Iron +26 - 38 to Attack Rating 25
Iron +39 - 51 to Attack Rating 34
Jade Poison Resist +11 - 12% 25
Jagged +1 to Maximum Damage 22
Lapis Cold Resist +8 - 10% 16
Lizard's +2 - 4 to Mana 1
Lizard's +5 - 7 to Mana 9
Lizard's +8 - 12 to Mana 17
Lucky 1% Better Chance of Getting Magic Items 34
Lucky 2-3% Better Chance of Getting Magic Items 53
Lucky 4-6% Better Chance of Getting Magic Items 51
Ocher Lightning Resist +8 - 10% 16
Pestilent +175 Poison Damage over 6 seconds 66
Red +1 to Minimum Damage 30
Ruby Fire Resist +13 - 15% 35
Rugged +8 - 16 Maximum Stamina 1
Rugged +17 - 25 Maximum Stamina 7
Rugged +26 - 32 Maximum Stamina 21
Russet Fire Resist +8 - 10% 16
Sanguinary +2 to Minimum Damage 60
Sapphire Cold Resist +13 - 15% 35
Septic +10 Poison Damage over 3 seconds 9
Serpent's +24 - 29 to Mana 41
Serpent's +30 - 34 to Mana 49
Sharp +21 - 48 to Attack Rating
+4 - 6 to Maximum Damage
28
Shimmering All Resistances +3 - 5% 17 - 33
Shimmering All Resistances +6 - 8% 34
Shivering Adds (4 - 5) - (6 - 10) Cold Damage 29
Shocking Adds 1 - (59 - 90) Lightning Damage 68
Smoking Adds (4 - 9) - (13 - 27) Fire Damage 47
Smoldering Adds (2 - 3) - (4 - 12) Fire Damage 27
Snake's +13 - 18 to Mana 25
Snake's +19 - 23 to Mana 33
Snowy Adds (2 - 3) - (3 - 5) Cold Damage 18
Stalwart +30 - 40 to Defense 38
Stalwart +45 - 60 to Defense 45
Static Adds 1 - (5 - 9) Lightning Damage 14
Steel +52 - 64 to Attack Rating 43
Steel +65 - 77 to Attack Rating 52
Stout +2 - 3 to Defense 1
Stout +4 - 6 to Defense 14
Stout +8 - 12 to Defense 20
Tangerine Lightning Resist +4 - 7% 1
Toxic +90 Poison Damage over 5 seconds 46
Viridian Poison Resist +8 - 10% 16

 

Large Charm Suffix:

SUFFIX ATTRIBUTE ITEM LEVEL
Balance 8% Faster Hit Recovery 19
Blight Adds 6 Poison Damage over 3 seconds 5
Burning Adds (3 - 5) to (6 - 11) Fire Damage 24
Craftmanship +1 to Maximum Damage 26
Dexterity +2 - 3 to Dexterity 3
Dexterity +4 - 5 to Dexterity 18
Fire Adds 2 to (3 - 5) Fire Damage 14
Flame Adds 1 to 2 Fire Damage 7
Frost Adds 1 to (2 - 3) Cold Damage 9
Glacier Adds 3 to (6 - 8) Cold Damage 25
Greed 5 - 10% Extra Gold from Monsters 1
Greed 11 - 22% Extra Gold from Monsters 20
Icicle Adds 2 to (4 - 5) Cold Damage 15
Incineration Adds (6 - 10) to (12 - 17) Fire Damage 34
Inertia 5% Faster Run / Walk 24
Life +6 - 10 to Life 1
Life +11 - 15 to Life 12
Lightning Adds 1 to (6 - 13) Lightning Damage 14
Pestilence Adds 25 Poison Damage over 5 seconds 23
Quality +2 to Maximum Damage 56
Shock Adds 1 to (3 - 5) Lightning Damage 7
Storms Adds 1 to (26 - 38) Lightning Damage 34
Strength +2 - 3 to Strength 3
Strength +4 - 5 to Strength 18
Sustenance +16 - 20 to Life 26
Sustenance +21 - 25 to Life 42
Thunder Adds 1 to (14 - 25) Lightning Damage 24
Venom Adds 15 Poison Damage over 4 seconds 13
Vita +26 - 30 to Life 58
Vita +31 - 35 to Life 74
Winter Adds (4 - 6) to (9 - 12) Cold Damage 35

 

Small Charm Prefix:

PREFIX ATTRIBUTE ITEM LEVEL
Amber Lightning Resist +10 - 11% 40
Arcing Adds 1 - (25 - 43) Lightning Damage 65
Azure Cold Resist +3 - 5% 1
Beryl Poison Resist +3 - 5% 1
Boreal Adds (5 - 7) - (9 - 14) Cold Damage 66
Bronze +2 - 4 to Attack Rating 1
Bronze +6 - 12 to Attack Rating 21
Burly +15 - 20 to Defense 36
Cobalt Cold Resist +8 - 9% 27
Coral Lightning Resist +8 - 9% 27
Crimson Fire Resist +3 - 5% 1
Ember Adds 1 - (2 - 3) Fire Damage 21
Emerald Poison Damage +10 - 11 Damage 40
Fine +10 - 20 to Attack Rating
+1 - 3 to Maximum Damage
28
Flaming Adds (10 - 19) - (20 - 29) Fire Damage 89
Foul +50 Poison Damage over 4 seconds 39
Garnet Fire Resist +8 - 9% 27
Glowing Adds 1 - (12 - 24) Lightning Damage 41
Hibernal Adds (8 -10) - (15 - 20) Cold Damage 91
Iron +13 - 24 to Attack Rating 39
Jade Poison Resist +8 - 9% 27
Jagged +1 to Maximum Damage 81
Lapis Cold Resist +6 - 7% 14
Lizard's +1 - 7 to Mana 16
Ocher Lightning Resist +6 - 7% 14
Pestilent +175 Poison Damage over 6 seconds 88
Red +1 to Minimum Damage 90
Ruby Fire Resist +10 - 11 40
Rugged +4 - 8 Max Stamina 1
Rugged +9 - 16 Max Stamina 21
Russet Fire Resist +6 - 7% 14
Sapphire Cold Resist +10 -11% 40
Septic +15 Poison Damage over 3 seconds 18
Serpent's +13 - 17 to Mana 48
Shimmering All Resistances +3 - 5% 33
Shivering Adds (3 - 4) - (5 - 8) Cold Damage 42
Shocking Adds 1 - (44 - 71) Lightning Damage 90
Smoking Adds (4 - 9) - (11 - 19) Fire Damage 64
Smoldering Adds (2 - 3) - (4 - 10) Fire Damage 40
Snake's +8 - 12 to Mana 32
Snowy Adds (1 - 2) - (2 - 4) Cold Damage 27
Stalwart +20 - 30 to Defense 48
Static Adds 1 - (6 - 11) Lightning Damage 23
Steel +25 - 36 to Attack Rating 57
Stout +1 Defense 1
Stout +4 - 8 to Defense 21
Tangerine Lightning Resist +3 - 5% 1
Toxic +100 Poison Damage over 5 seconds 63
Viridian Poison Resist +6 - 7% 14

 

Small Charm Suffix:

SUFFIX ATTRIBUTE ITEM LEVEL
Anthax Adds 50 Poison Damage over 6 seconds 44
Balance 5% Faster Hit Recovery 37
Blight Adds 6 Poison Damage over 3 seconds 9
Burning Adds (3 - 4) to (5 - 8) Fire Damage 32
Craftsmanship +1 to Maximum Damage 85
Dexterity +1 to Dexterity 7
Dexterity +2 to Dexterity 22
Fire Adds 2 to (3 - 4) Fire Damage 20
Flame Adds 1 to 2 Fire Damage 11
Fortune 3 - 5% Better Chance of Getting Magic Items 31
Frost Adds 1 to 2 Cold Damage 14
Glacier Adds 3 to (5 - 6) Cold Damage 33
Good Luck 6 - 7% Better Chance of Getting Magic Items 47
Greed 5 - 10% Extra Gold from Monsters 1
Icicle Adds 2 to (3 - 4) Cold Damage 21
Incineration Adds (5 - 7) to (9 - 13) Fire Damage 45
Inertia 3% Faster Run / Walk 35
Life +5 - 10 to Life 1
Lightning Adds 1 to (7 - 10) Lightning Damage 21
Pestilence Adds 25 Poison Damage over 5 seconds 32
Shock Adds 1 to (3 - 6) Lightning Damage 12
Storms Adds 1 to (19 - 28) Lightning Damage 45
Strength +1 to Strength 7
Strength +2 to Strength 22
Sustenance +11 - 15 to Life 23
Thunder Adds 1 to (11 - 18) Lighting Damage 33
Venom Adds 15 Poison Damage over 4 seconds 20
Vita +16 - 20 to Life 47
Winter Adds (4 - 5) to (7 - 9) Cold Damage 46

 

Forrás: Blizzplanet / WoWhead

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